@ RED_QUEEN: Transmitting.

Skill List
Mechanical Skills
Drafting
Electrical Engineering
Invention (Mechanical)
Mechanical Affinity
Machine Repair
Mechanical Engineering
Mobile Suit Repair

Medical Skills
Anatomy
First Aide
Psychology
Surgery
Bone Setting
Dentistry
Diagnosis
Gynecology
Neurosurgery
Medicine Prescription
Triage
Forensic Investigation

Science Skills
Research
Invention
Building Experiments
Mathematics
Genetics
Physics
Computer Science
Chemistry
Biology
Zoology
Xenobiology
Microbiology
Engineering
Astronomy
Botany

Computer Skills
Coding
Administration
Hacking
Speed Typing
Virus Writing
Systems Security
Hardware
Programming Languages
Encryption

Piloting Skills
Ground Piloting
Air Piloting
Space Piloting
Marksmanship
Navigation
Basic Repair
Beam Weapons
Gunnery
Free Fall

Seceratarial Skills
Shorthand
Typing
Penmanship
Note Taking
Filing
Nail Filing
Coffee Making

Quartermaster Skills
Inventory
Reading Barcodes
Shelving
Supply Order Reading/Taking
Forklift Piloting

Soldiery Skills
Fighting
Martial arts
Brawling
Blocking
Dodging
Tackling
Fighting Dirty
Knives
Swords
Guns
Small Arms (non-MS) Marksmanship
Special Weapons (garottes, etc.)
Improvised Weapon
Throw Improvised Weapon
Basic Survival
Desert Survival
Jungle Survival
Tundra Survival
Deep Space Survival
Tracking
Explosives
Demolitions

Cooking Skills
Baking
Broiling
Frying
Recipes
Knife Wielding
Sushi

Support Skills
Strategy
Tactics
Logistics
Communications
Cryptography
Cartography

Spy Skills
Stealth
Shadowing
Bribery
Disguise
Interrogation
Torture
Lip Reading
Acting
Locksmithing
Escape

Athletic Skills
Rock Climbing
Running
Weight Lifting
Swimming
Gymnastics
Yoga
Basketball
Soccer
Football
Cricket

Artistic Skills
Piano
Guitar
Flute
Vocal Music
Painting
Drawing
Cross-stitch
Sewing
Writing
Poetry
Lyric Writing
Composing
Photography

Other
Chess
Dancing
Seduction
Persuasion

Have you figured out what all your character's skills are, and what level each skill is at? If you have any points left over, you have two choices...you can buy another advantage/low level skill, or put the points into a skill you've already chosen (you need to keep track of that if you do...it's not the GM's job!) so that you won't have to earn quite as many points to level up.

With that figured out, let's go on to the last step!

Onward to Step 12!